HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in


 Taeuvanshu Turn #0: DEMOGRAPHICS

Go down 

Posts : 1997
Join date : 2009-06-28

Taeuvanshu Turn #0: DEMOGRAPHICS Empty
PostSubject: Taeuvanshu Turn #0: DEMOGRAPHICS   Taeuvanshu Turn #0: DEMOGRAPHICS EmptySun Mar 04, 2012 6:54 pm

The Society Page
Standard Info For This Sheet

Fischer communities are made up of family groups living in small woven reed boats that travel up and down the coast singularly or in groups of up toten families. The family band is the highest level of organization these people have and overall they are a pretty peaceful bunch. In good times they often bring in more fish than they need, or can store by fishing using woven nets. In bad times they often can get surplus foods from other, more fortunate, families. This sort of constant travel, mixing, and sharing/trading, has kept the culture uniform over a vast area of river and reed marsh. During flood season their boats range far and wide throughout the basin of the great river, at other times they sail along the ocean coast and up and down the river proper.

Previous Turns Population N/A / Current Turns Fatality Rating N/A
Total number Who Lived Between Turns: N/A
Total Number Of Deaths between Turns: N/A
Current Turns Population: 1000

90% Adults
Adult Fischer work on woven baskets, woven nets, they build and maintain their boats, swim in the ocean or wade through the marshes and swamps. They travel in family groups which normally include a single man and several women, plus all of their children. Sometimes extremely old surviving parents or adoptive parents in their thirties or forties also travel with the group in their boat as such older people are seen as a good luck charm and source of wisdom.

10% Children
Children under the age of eight spend their days learning the arts of adulthood, swimming, weaving, and playing amongst the reeds and on the beaches. Those who survive to become "adults" at nine or ten begin to seek a mate immediately and upon finding one start weaving their own boat home as a group project.

These people live in settled villages scattered from the edges of the great river out along the edge of the lake at it's end, and off away to the edges of the desert beyond. They survive by hunting and gathering, and by trade with the land nomads (laufendorf, and the water nomads (fischers), operating and the central trade hubs for the entire region. The laufendorf are the nomadic arm of the flussdorf, like blood flowing through the veins of their society. They gather food and resources over a widely scattered region and bring it back for processing at the central hubs controlled by the flussdorf. Unlike the Fischers who only have intermittent contact with the flussdorf, the laufendorf are a fully integrated part of their economy and society.

Previous Turns Population N/A / Current Turns Fatality Rating N/A
Total number Who Lived Between Turns: N/A
Total Number Of Deaths between Turns: N/A
Current Turns Population: 1000

10% old People
Older people of both the flussdorf and laufendorf factions, those above the age of 30, live entirely within the settled villages never leaving.These sages have no power but are respected teachers and sages who answer questions and pass on knowledge to the younger generations of both groups. The elders of each specific group are considered experts in the secret lore of their own people even if in their youth they were considered quite foolish, having survived so long earns them the respect and shows the younger generation that they did something VERY right indeed.

40% Flussdorf Adults
Flussdorf adults hunt and gather around their own villages, replanting the seeds of edible plants in places where they have grown in the past, and trapping small animals like rabbits, dik dik, honey badger, civet, dwarf mongoose, and meerkats, plus a wide range of desert dwelling lizards. In addition to this they are expert craftsmen and women. They manufacture the weapons, armor, clothing, and tools used by both peoples. They also build impressive houses of woven reeds or tall grass that set on stilts above the river and floodplain areas where they concentrate their habitation.

40% Adult Laufendorf
The adult Laufendorf are expert hunters of big game. They wander the wet plains around the basin and tributaries of the great river and the dry plains at the edge of the deserts and mountainous areas. These people hunt zebra, mhorr gazelle, addax in the desert, Giraffe, and west african crowned crane. They also scavenge the remains of dead elephants, hippos, rhinos, and other animals too big and ornery for them to kill on their own.

10% Children
Children of both cultures spend their early life with the same sex adults of their respective cultures, and then spend time from the age of ten to the age of twelve learning more from the old people of their respective people in a flussdorf village.

Last edited by Admin on Wed Mar 28, 2012 11:48 am; edited 1 time in total
Back to top Go down
View user profile http://johnshome.forumotion.com

Posts : 1997
Join date : 2009-06-28

Taeuvanshu Turn #0: DEMOGRAPHICS Empty
PostSubject: Re: Taeuvanshu Turn #0: DEMOGRAPHICS   Taeuvanshu Turn #0: DEMOGRAPHICS EmptySun Mar 04, 2012 6:57 pm

The Science Page
Standard Info For This Sheet

A unified block of people all sharing a single language and way of life, the Fischer peoples, have settled the north coastal area and the marshy delta at the end of the great river, their boats also move downriver as far as the first cataract, shallow areas heavy in rocks and strong currents which eat the people's small boats. Rumour gathered from other peoples of the river say that there are six such rivers in the great integrated set of river valleys that flow across the plains and through the desert.

Language and Society
The technologies listed here are the simple language and social constructs of a single nomadic people who live along the shoreline, throughout the great delta, and partways down the great river.

Sumpfian Language (10)

[Sumpfian is a primitive language in the Afroasiatic language group and is perhaps a root language to ancient Egyptian like egyptian it follows a verb, subject, object order with the use of construct state phrasing to differentiate between specific nouns like "The door" and Class nouns like "A door". At this primitive state there are many ideas that can not be discussed in the language without using entire paragraphs, and more than a few that can not be addressed at all.]

Fishing & Gathering
Fishing and gathering skills are the technologies developed by the Fischer people specifically to help them gather fish, reeds, and seafood products as they travel along the coasts and through the tule swamps.

Swimming & diving (10), Sea-life lore (15), Net fishing (10) Coastal/swamp navigation (10)

These technologies are directly used by the people for the construction of their boat-homes, tools, and storage containers.

Shell Knives, bowls, spoons & Scrapers (15), papyrus reed boats (15), Papyrus reed baskets/boxes (15), Woven nets (10)

[The people have spent a lot of effort learning how to crack shell and sharpen it into highly useful knives, bowls, spoons, and scrapers. The knives are very important because they are used to cut the reeds used in creating the people's boats, nets, and baskets.]

[Most of the people's technology has gone into the construction of elaborate reed boats with arching basket like roofs, all sealed with tar. The people live full time in their boats traveling from place to place diving for fish, shellfish, etc . . . they also use the same sort of technology to create baskets and boxes some of which are also water tight.]

This is a unified technology group shared by two peoples interlocked into a single economic and technological whole. Different groups have different specific purposes and guard their technology and their place feircely, but they also depend completely on one another to survive. One people makes the tools, another uses them, one people gathers the resources, the other turns them into finished goods, neither of these people could survive well without the other, though they could still survive. This is a relatively recent development brought on by the spread of vast deserts over large areas of land moving formerly separate but related peoples into ever closer contact.

Tech Points per turn: 10

Shared Technologies
These are the shared technologies that bind the Flussdorf and Laufendorf peoples together. They include basic technologies used for living, plus language, and shared cultural traits.

  • Language & Cultural Technology
    These are the common elements of language and culture that connect the flussdorf and laufendorf people together.

    Sumpfian Language (15), The Clan Confederation (20)

    [Sumpfian is a primitive language in the Afroasiatic language group and is perhaps a root language to ancient Egyptian like egyptian it follows a verb, subject, object order with the use of construct state phrasing to differentiate between specific nouns like "The door" and Class nouns like "A door". At this primitive state there are many ideas that can not be discussed in the language without using entire paragraphs, and more than a few that can not be addressed at all. This version of the language is slightly more sophisticated than the Fischer version due to constant contact between the three groups where they meet up in scattered villages along the great river.]

    Basic Tools
    These are the basic tools used by both groups and most likely inherited from a common ancestral culture that inhabited the region long ago when the plains and mountains were wetter and the desert didn't exist on it's borders.

    Stone Knives (10), Stone Tools, Hand Axes & Scrapers (10), Basket weaving (10), Fire (10)

    [Simple stone knives are used as the basic cutting implement of both cultures. They are used to cut reeds and grasses, to cut meat, and to carve and shape bone and wood. Joining these tools are simple hand axes used for chopping at bone and wood, scrapers used to remove layers of fat from meat and skin, and baskets used by both cultures as a light and efficient storage device and often needed in vast numbers on short notice where one finds a large kill such as a dead elephant or rhino on the plains.]

Flussdorf Technology
The flussdorf live in settled villages. Historically they were a people who depended on trapping and gathering wild grains for their sustenance, yet as they have merged more and more with the laufendorf they have more and more become a combination of industrial center and retirement home. They still maintain a good portion of their population by hunting and trapping, but get even more from trading finished goods for meat and bone gathered by the wandering bands. Flussdorf keep their technologies within the "family" with children learning the trade from their parents. Outsiders are never taught the people's secrets as the villages now get a great benefit from the ongoing trade and their monopoly on finished goods.

  • Food Production
    These are the technologies used by the flussdorf to gather food without having to spend a ton of time following the herds and/or travelling far from their villages.

    Replanting (15), Trapping (15)

    [Replanting is the act of taking a portion of gathered seeds and sowing them into the soil where the parent plant is already growing in the hopes that it will develop into a new plant and provide food for the people in the future, it lacks elements of gardening because the people don't weed the crop, water it, protect it from animals, fertilize it, let alone place it near their own homes, but it is the first step in the right direction showing a people who recognize the relationship between seeds and plants.]

    [The traps used by the people are snares created from woven basketwork and taunt animal ligament. These are placed in areas frequented by small animals and only need to be checked every so often to see what they have caught, reset the trap, or replace it. Often these traps also have bait that must be replaced as well.]
  • Production Technology
    These are the secret technologies used by the people to make tools, homes, and clothing for both themselves and the laufendorf.

    Spear Making (10), Leather working (10), Sewing (10), Sheild Making (5), Bone/horn/ivory Carving (10), Carpentry (10), Thatching (10)

    [The flussdorf make spears for their laufendorf allies but have no actual skill in using the things themselves. These impliments are entirely made for trade and the people who used to make them amongst the laufendorf have since los this skill focusing instead on much more efficient fighting/hunting technology. Each spear has a sharp obsidian tip, and hard cypress wood smoothed out and provided with hand grips.]

    [Leather working and sewing, along with carved bone needles are used to make well fitted clothes for people of both societies. A member of these cultures usually is dressed in loose fitting shirt, pants for the men, skirt for the women, a hood to shade them from the sun, and soft socks with thick leather soles called moccasins.]

    [The people make leather and wood shields for the laufendorf but don't know how to use this equipment themselves. Each sheild is made up of a wooden and basketwork frame covered over with attached layers of leather and standing about as tall as a man. The Sheild has a leather clasp at it's back that is used to attach it to a persons hand.]

    The people make beautiful bone statues, horn and ivory cups, bowls, and needles. They also make elaborate bone whistles of various sizes and shape for use by the laufendorf though they themselves don't do much with whistles.]

    [Carpentry and thatching are used by the people, along with basket working, to make the buildings of their settled villages in the river valleys. Each house is built of cypress wood and stands five feet above the ground, reached by a stairway of wood and basketwork. The platform of the home is made of woven matts supported by wooden beams, and the entire thing is circular with an opening facing towards the water. Wood pools and woven mats make up the walls, and the roof is made of steamed and bent branches, again covered with curving woven mats like parts of a basket tied to the framework.]

Laufendorf Technology
These are the hunting and fighting technologies used by the laufendorf as they track large animals between the various flussdorf villages and out into the trackless deserts beyond the grasslands border.

  • Hunting & Fighting Technology
    These are the technologies that the laufendorf use to gather food and resources on their endless treck between widely scattered flussdorf villages.

    Small group Organization (10), The Phalanx (10), Tracking (10), Whistle Code (10)

    [Each small band of the Laufendorf is organized into a hunting band usually consisting of between ten and fifteen people including men, women, and children. Each band is organized in a strict hierarchy with the oldest and most successful hunter at the top, and the youngest and least successful hunter at the bottom. Normally men predominate in the bands, but nothing official stops women from hunting and gaining rank. Those of low status or who are pregnant or incapacitated spend most of their time carrying large baskets holding meat, bone, hide, ivory, stone, and wood. They tend to fires, and do basic grunt work. More important individuals lead in the hunt.]

    [The phalanx is a fighting formation where men and women stand side by side and move in lock step with the shield of one person protecting the person to their left. Coordinated bands track larges herds of animals across the plains using walls of sheilds to channel the beasts towards one another and strike out at slow or awkward members who fail to escape the trap. This method of hunting is very effective, but also very dangerous as the shields don't provide much protection against a rhino, tiger, or giraffe. Often the band who isn't actively killing replaces their spears with torches so as to better terrify and herd the prey towards the trap. ]

    [The bands track the herds using footprints, trampled and eaten vegetation, and feces to tell them where the herd has been and how long ago it was there.]

    [The whistle code is a "language" made up of different lengths and tones of whistle, made using bone whistles. The sound of these whistles carries far across the open plain and desert and is used by different bands to communicate with one another and coordinate their hunting over large areas of desert, plain, and riverside.]
Back to top Go down
View user profile http://johnshome.forumotion.com
Taeuvanshu Turn #0: DEMOGRAPHICS
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
The God Game :: The God Game: Open Beta :: Taeuvanshu (TAY-oo-VON-shoo)-
Jump to: